Tacit Knowledge and VR for applied Artists: How we apply our 'personal' knowledge to working digitally and in virtual reality (VR

There were 8 of us makers from different disiplines (knitting to ceramics, glass to wood, weaving to jewellery, etc) with wide experience within a range of sectors (film making, video and performance, visual arts, fashion, 3D printing, education, software develpment). The sheer variety of approaches is amazing and inspiring. First place to grasp all this is the DISTANCE2 Project online exhibition in FrameVR (opens in a new tab). When in the exhibition space and navigating around the objects, images and videos, links to individuals’ galleries and group galleries will pop up. In these you will find information and see the results of this inspired project. To read further click here


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